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April 2009 - WiiWare EQUILIBRIO is available ! EQUILIBRIO is now available on the Wii WiiWare service. The game has been released on the 10th in Europe,Australia, New Zeland and on the 6th apr in North America. The game is sold 500 points ( approx 5 Eur / 5 $ ). The game supports the Wii Remote and the Wii Balance Board. You can choose a player profile from your Mii. Here is a video of the 10 first levels, which are the tutorial levels. The game features 64 levels, 25 unlockables rewards, 2 multiplayers modes (up to 4 players).
Reviews : “Overall Equilibrio is a great deal of fun with plenty of levels (some
of which require some tight handling skills to pass), variable
challenge, good graphics, great sound and good soundtrack, and tuned
controls that work well.” “Definitely a challenging game for which I can easily get addicted
to!” “Fun and easy to pick up. Doesn’t get boring at all and
wonderfully put together. The production value alone is worth what
you’ll be paying for. The game is a must have.” “Overall I would have to say Equilibrio does offer an extremely
challenging game with great eye candy. ” “Equilibrio is one of those games that isn’t overly flashy, but
has it where it counts. The simple game play design and challenging
level set will keep you busy for quite some time, and at a mere 500
Nintendo Points, it’s actually a bargain!” “Like a 2D take on Super Monkey Ball, Equilibrio offers a good
concept that fits WiiWare well. It’s not the most sensational design,
but it controls well and is fun.” March 2009 - Teach game creation to childs One of my friend has the idea to organize a "video game" night in a local theatre (he is the owner). This will take place in September 2009. We thought it would be a great idea to ask some youngs to get involved in the project. So we are currently organising a game project with a community centre. The goal is to help childs (10 to 13 years old) create their own viodeo game (using simple softwares). The project will end in July. Stay tuned. December 2008 - Two new games on WIIWARE "Equilibrio" Wiiware is now finished. My second game on that service wil be a game with a fish (2D action game). The third will be "Super Fizz" (Puzzle game). They are both on the way. No release dates are defined, maybe something around Q2 and Q3 2009. November 2008 - Equilibrio on WIIWARE Check the game website HERE. Equilibrio is an action/puzzle game where player lean the background to guide a ball to the exit.
September 2008 - Volunteering in Hospital I've decided to get involved in a social action. Since june I'm part of the association "Les Blouses Roses" (The pink Overalls). The volunteers spend half a day per week in hospitals or old-people' home. Each monday I go to the Versailles' Hospital (picture below) and bring a Wii and two DS. I have groups of 2 to 7 childs with age between 10 and 16. And we play all the after noon. In march 2009, I spent an after noon in an old-people' home with a Wii. The experience was a success although the old people have lot of difficulties holding and using the Wii Remote.
June 2008 - Indiana Jones DIDJ Indiana Jones is a platformer and educational game (Math) based on the Indiana Jones IV movie. I've managed all the programming part (we were 4 programmers) (the rest has been done at Virtuos). See a trailer here (click on the video window, on the bottom right).
- "I have two boys who really like this game. They each set up their own profile and then I went online and adapted it to their skill level. I have changed the skill set I want them to be working on a couple of times as I find they have learned something, or get too frustrated by something. My boys like Indiana Jones and really enjoyed doing things with his character. True, they would rather be playing the Wii. But they definately prefer this to doing review sheets or flashcards. And, they learn the stuff faster too. This is one of my favorite leapster games." - "I bought this for my daughter's 8th birthday. I loved this movie when the series first came out and hoped it would be fun. She loves it and wants to play it often. I definitely would recommend it for all parents of daughter's - it's not just for boys!" - "My kids love the Indiana Jones didj game. As play continues the questions and actions gets harder, keeping even us adults entertained while we play. You get to play both Indy and Mutt using whip and sword to fight the bad guys. Five stars on this Didj game!" - "I bought this game for my 7 year old daughter, and we fight over who gets to play! I love it and its a great way for her to learn math while having fun!" - "Santa brought my son a Didj and this game along with SpongeBob. My son enjoyed this game so much that he taught himself division using his hands just to be able to play the game. According to the Didj website my son is performing at the 4th grade level - not bad for a first grader. His math scores at school have improved as well getting 100% every time." 30 May 2008 - Lapin Malin on DS Educative game to learn how to read and write. I helped the studio Planet Nemo to create their first game bringing my DS experience and technology.
29 May 2008 - My little Flufties My little Flufties PC has been release in Russia
01 May 2008 - Speed racer DS I did the technical study at beginning of project. The goal was to have a crazy and fast 3d racing game that fits the license movie, respecting all DS constraints. This was interesting challenge and i think the goal is reached.
01 May 2008 - Super Fizz and Equilibrio Super Fizz and Equilibrio projects are launched. They will be released in September and October on Wiiware Europe and USA. (Note : Equilibrio will be released around april 2009) 07 Nov 2007 - FIZZ is gold. Fizz has been approved by Nintendo Europe. It should be in stores in January 2008. He are some captures of the DS trailer.
03 Nov 2007 - "BACK TO SPARTA" PS2 During two months I worked on a PS2 prototype of a beat'em all PS2 game for Virtuos. The goal was to create something good looking and evaluate GameBryo engine.
24 Sept 2007 - Press "ANIMATES" TESTED ON CHEAT CODE CENTRAL.com 3.5/5 : "Animates provides a solid virtual pet experience for younger gamers who want to dabble in the cutesy natural world with their lovable fantasy creature" "MY LITTLE FLUFTIES" TESTED ON jeuxvideo.com 12/20 : "Intended to the youngest, My Little Flufties is a nice game that will help player to be initiated to video games." (Article in French) "You can capture numbered satellites in an energy loop to increase your time, and explode unmovable satellites to gain more points, thus increasing the length of the game. Suddenly, the gameplay is, all at once, more complicated and yet easier to understand than when you first play". 07 Sept 2007 - My little Flufties DS in Stores !
The game has been released in Europe on the 5th Sept and in the USA on the 17th sept. 05 Sept 2007 - FIZZ is finished - Interview
FIZZ DS is finished. The game is a nice puzzle game and I received good feedbacks from the testers. Here is an interview about FIZZ on site CUBED3
Aout 2007 - Mes Galops We developped a prototype for a horse racing game
11 Jun 2007 - Newsletter You can read it by clicking on the picture: 31 May 2007 - US Version of "My Little Flufties" DS The game has been renamed "Animates" for the US. Here is the package :
25 May 2007 - Trailers "My Little Flufties" The trailers are online : Some "My Little Flufties" musics : 30 Mar 2007 - Press "DK Games is an amalgamation of talent from across the Industry, coming together to create a unique children's title for the DS in the form of My Little Flufties".
"Finally, a puzzle game that doesn't involve blocks!". 19 Mar 2007 - GDC 2007 and the Flufties A screenshots of "My Little Flufties" has been used by Feeling Software team for their presentation at GDC 2007 about Collada tools. If you might not know Collada format is a universal free 3D format used by all 3d softwares. DK-Games uses it in its art pipeline.
14 Mar 2007 - Wiiiiiiii Another good news today : DK Games is now official Wii developer. 13 Mar 2007 - Projects The 4 new projects are now launched. They are all middle sized projects, from 4 to 8 months. FIZZ (Puzzle game)
TRIBES WAR - Action/Management
RAPID RACOON - Spaceship racing
THE DREAM OF NEKO - Platform
12 Mar 2007 - Publisher "My Little Flufties DS" announced under new Jowood label "G Stars". 10 Feb 2007 - Dev DS "My Little Flufties" NDS is nearly finished. Result looks good on NDS and controlling the whole game with the stylus is great. Final master is planned for 23 feb.
4 Feb 2007 - New projects Next DK-Games are on the way. "Fizz" is a spatial puzzle game and "Tribes War" is a tribal arcade game. More news soon. 2 Feb 2007 - Dev PS2 "My Little Flufties" PS2 is now beta. The visual quality of the game is very good. The end of development while be finished in early march (after DS dev).
7 Jan 2007 - a FPS for blind people For a local challenge, I created a freeware for PC which is a FPS for blind people. The game is fully audio. Very funny to try. New sensations ahead. You can check the website HERE. There is a audio demo (and another ONE). (Game is in french)
25 Oct 2006 - Press "Micro Hebdo" (French magazine) "The game suits well the youngest player, the creatures are funny and attractive soundtracks". Read article in french HERE "JeuxVideoPC.com" (FRENCH WEBSITE) 13/20 : "We really feel like in a cartoon, with pastel colors, giant flowers, trees of different kinds and the "flufties" that walk around..." Read article HERE 23 Oct 2006 - Documentation Christophe wrote a complete "making of + post mortem" of "My little flufties". The document is in french and is about 256 pages long. There are lot of pictures, so even non french speaking can understand a bit about the document. You can check the site HERE 18 Oct 2006 - Website "My Little flufties" has a french official website : 16 Oct 2006 - Stores "My Little Fluties" is now available in french stores.
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