(Installation): I've installed the game without any problem and I got an error when running the game. What's up ?
You may have write protection problem or a full hard drive. Check that you have enough space on you hard drive (TODO MB), and if you are using VIsta check if the UAC (user account control) is enabled. If yes, then either disable it, or uninstall and reinstall the game on another location (like another hard drive).
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(Price): Why that game is free ?
I mainly create game for console systems, so I prefer giving it on PC as the game was not designed to perfectly be played with a mouse (although this is more easy with a mouse).
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(Mac/Linux): Will you release a Linux (or Mac) version ?
The is planned, but I do not know when. Stay tuned.
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(Level extension packs): When new levels packs will be released ?
If people create levels and them to me, I'll be able to gather them in packs and release them.
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(Levels): Will you release a sequel to Equilibrio ?
"Equilibrio 2" is something I'll do in the future. Surely I'll contact to best level builders to see if they are interested to have their levels into Equilibrio 2 on Wii.
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(Level Edition): When exporting, I do not have time to read what is outputed in the console window.
If you double click on the "ConvertAll.bat" file, then it is normal that the console close when export is finished. If you want to see what is outputted (useful for debug or when a problem occur), then you have to open a console window (in "accessories") and type "ConvertAll.bat" in it.
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(Level Edition): The export is ok but the level can not be loaded into the game?
Check that all object have the right name, especially the main background that should be called "stage0". (If that object is named differently, the level will not be exported)
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(Level Edition): My objects are not exported. Why?
Surely the object are not correctly created. Check that the objects have close shape, a material assigned, and for triangles, check that UV channel is created.
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(Level Edition): The ball start in outer space, I can not see the stage. Why?
Maybe the "entry" object is not correctly exported. See "My objects are not exported"
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(Level Edition): When exporting to Collada DAE 1.4 blender crash and closed. Why?
It happens without any reason (on the BLENDER 2.49a version). Always save before exporting a level.
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(Level Edition): My shapes are hollow, why?
This means the shapes has been drawn in reverse order and the normals are in the wrong direction. You can simple inverse the normal by doing EDIT->MESH->NORMALS-FLIP.
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